Worked on Zeet some more today. Got his body pretty much blocked out. After I get his head on I'm planning on getting the model into Sculptris so I can do some sculpting and make some textures on him. Doing this with the free license programs I know of, so using Blender to replace Maya/Max, and Sculptris to replace ZBrush, and finally using the free version of Unity for the game itself.
Anyway, the progress on Zeet.
26 May 2014
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