I finally managed to tear myself away from character creation to do some much needed asset creation.
This model is based on my working desk which I thought had a pretty unique look and more importantly I had available to me at all times for referencing and....well .... I broke out the measuring tape...
This is my lowest poly creation as of yet, it ended up being 326 poly faces which includes the handles on the drawers. and all textures were created from scratch in Maya (with some help from custom brushes I found online)
12 January 2013
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